
Mine is on 130 currently, that's why I said 200 units, planning to get it to 142 soon enough.

Imo it’s easier to place down an event building, rather than nourishing a GB to strength and switching in and out military buildings. Trazz remains one of the most efficient source of units. Personally I can understand also the other side of the coin. Especially when “consuming” lots of units.

Besides that the changing military buildings which you need to switching in and out. Though arguably it happens at a lower level with common recruitment discounts from guild level. This indeed drops it down back to lvl 63 to equal the knight pavilion or 64+ to outperform. Let’s settle with the range and fast units as they’re the most useful:ħ0 square Alcatraz + 28 squares (fast unit) + 24 squares (range unit) = 122 square * 0,5 units/square = 61 units. To be fair no reasonable person would use Alcatraz to produce all units. So, in SAJM for Alcatraz to hit the same efficiency with the same potential results for Let’s keep SAJM as the vanilla comparison age.ġ38 additional squares to get Alcatraz on the same pageĢ08 squares * 0,83 units/square (royal bathhouse) = 172,64 units or 173 unitsĢ08 squares * 0,5 units/square (knight pavilion) = 104 units Practically either above once’s have a chance to produce any unit of your age. But I respect those who think differently, anyway, in the end the results reflect what each one believes and their choices. Sorry, in the current reality of the game in the context of units, I can't see a scenario where Alcatraz isn't the best option, as that's what the numbers tell me. to be fair we would have to compare it with some event building that has scale (you can place several in the city if you want), for example the governor's villa or the viceroy's villa, which produce 4 and 5 units, having respectively 0.12 and 0.15 efficiency. Remembering that we are comparing with the best special building of units and that it is limited, that is, that it does not have scale.

0.61 efficiency, the alcatraz really loses under these conditions, but raise it to Lv.75 and that's it, again it has a better efficiency. Hmm.Īdd +24 spaces from a grenadier barracks (last age) and we have. 0.75 efficiency versus 0.74 for the building. Click to expand.That's right, my mistake.Īdd +6 spaces to produce the rogues and we have.
